Hi, I'm Conrad! I'm a product designer at Google. I design in the AI space,
with emphases in cameras, computer vision, and accessibility. I switched to UX by way of
Carnegie Mellon's HCII (MHCI + Bloomberg for capstone). Previously, I was the 2014
North American Scrabble Champion; before that, a food truck manager.

In my free time, I'm part minimalist nomad (50 states, 23 countries), metal drummer,
sour beer geek, Scrabble ambassador, and aspiring frisbee golfer. A Bay Area native,
I'm always happy to meet junior UXers for coffee in Oakland, San Francisco, or Mountain View!

 
 

Selected MHCI Projects

PENNY

We noticed an opportunity to bring joy to friends and designed a mobile app that focuses on people sending pennies to each other.


Skills: UX Research, mobile + interaction design

 

Bloomberg: B7G

We are researching and prototyping solutions at Bloomberg HQ (through August 2017) to help people who are blind access complex financial data visualizations.

Skills: accessibility design, UX research, print + visual design

 

SCRABBLE GAME VIEWER

I redesigned the cross-tables.com Scrabble game viewer to help tournament Scrabble players search, analyze, and share past games. This was a personal volunteer project.

Skills: interaction + visual design

 

THE CLUB AT TUNXIS

I traveled to a Hartford, CT golf course to manage a team of four designers in the creation of millennial-focused innovations for golf driving ranges.
 

Skills: project management, service design

 

REPAIR.ME

Countless hours are lost on home repair appointments. We designed an app that fosters trust between home service providers and customers to save time, money, and energy.

Skills: mobile + interaction design

 

ALBATROSS

We designed a smart haptic warning system for bicyclists that serves to augment bicycle safety as we move toward more fully connected transportation systems.

Skills: interaction + product design

 



Other MHCI Work

 

WOLF GOES TO SCHOOL

We built an audience-controlled homage to Mafia for Twitch.tv that offers novel interplay between the streamer, their audience, and the game.

Skills: interaction + game design

 

WINE + DINE

I designed and coded a prototype for a dinner party planning app that simplifies and optimizes the process of bringing the right food and drinks.

Skills: interaction design, prototyping

 

PENCIL + PAPER

I designed and coded a paper prototyping sprint website for UX newcomers to dive right into the iterative design process.

Skills: interaction design, prototyping

 

LITERASHARE

We conducted a contextual inquiry into the academic research process, and used our findings to pitch designs for a collaborative paper annotation plugin.

Skills: Contextual inquiry, visioning

 

TEAM CHESS BATTLE

I pitched a turnless chess variant to Twitch.tv that aims to appeal to eSports enthusiasts and lower the barrier of entry to casual board-gamers.

Skills: game design, pitch presentation

 

PETRA

I mixed and animated a Kickstarter-themed video for an IoT-inspired doggie door.


Skills: animation, video + sound editing